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Sign in to add this item to your wishlist, follow it, or mark it as not interested. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Includes 5 items: Kane's Wrath , Command and Conquer 4: Tiberian Twilight. As of June , our friends at GameSpy have ended all hosted game services, which will affect the online multiplayer aspect of this game. Because of technical challenges and concerns, EA does not have a solution to keep these services up and running at this time, and online services for this game and other EA games on the GameSpy platform have ended.
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Your Store. Store Home. Games Games. Software Software. Software Hub. Hardware Hardware. Tiberium Wars. Community Hub. The year is A massive nuclear fireball explodes high in the night sky, marking the dramatic beginning of the Third Tiberium War and the long-awaited return of the most groundbreaking Real-Time Strategy franchise of all time. Recent Reviews:. All Reviews:. EA Los Angeles. Electronic Arts. Popular user-defined tags for this product:.
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Sign in or Open in Steam. Command and Conquer 3: Tiberium Wars Genre: Strategy Developer: Share Embed. Read Critic Reviews. Add to Cart. Bundle info. The Global Defense Initiative fights with conventional modern weapons and tactics, utilizing both technologically advanced armor and firepower, making them typically more destructive in open confrontations, but more cumbersome. GDI's special weapon is the quintessential Ion Cannon, an orbital laser guided energy strike.
The Brotherhood of Nod features flexible guerrilla warfare forces, using stealth and Tiberium-based weaponry, though they are typically weaker. The third faction, the alien Scrin, features units and structures that are Tiberium based, including the ability to promote the growth of the substance and to store infinite amounts of it. The Scrin are immune to the radioactive effects of Tiberium but vulnerable to anti-Tiberium weapons. Their superweapon is the "Rift Generator", which creates a wormhole that pulls in nearby units.
Each campaign depicts the view of its respective faction on the globalized "Third Tiberium War", with the portrayed story being furthered by full motion video cutscenes which play in between each of the individual campaign missions.
Players can select to start with either the Global Defense Initiative or the Brotherhood of Nod campaign. However, both campaigns of the traditional two factions are required to be completed before the bonus campaign of the new third Scrin faction is unlocked and becomes playable.
Each campaign mission features main objectives, the completion of which will instantly end the mission successfully. Several optional bonus objectives are also available to be completed. Completing optional objectives usually gives the player a tactical advantage in order to complete the main objectives or provides reinforcements or supplies upon completion. All campaign missions can separately be given a difficulty rating on the "theater" screen before they are started; the available difficulty settings range from "Easy" to "Normal" to "Hard". As the player progresses through one of the campaigns, new entries in the game's "Intelligence Database" become unlocked, providing the player with additional background information on the storyline, the factions, as well as their units and structures.
Command & Conquer 3: Tiberium Wars on Steam
Several of these database entries require the player to complete the bonus objectives of the various missions before they can be accessed. When a player completes a mission, they are awarded a medal on the campaign screen, which progresses to gold if completed on the hardest difficulty. Two extra ribbon decorations are also attained on the medal if the player completes the bonus objectives and finds the intelligence. All cutscenes which the player has unlocked by progressing through the campaigns are made available for viewing at any time within the game's menu.
The skirmish mode in Tiberium Wars is essentially the game's arena or sandbox mode, where the player chooses teams and factions to battle against until the enemy's base is destroyed.
Multiplayer
Numerous AI settings embody a type — or a combination of types — of classic RTS strategies, [5] such as " turtler ", " rusher " and "steamroller". These behavioral settings can additionally be given a difficulty rating ranging from "Easy" to "Medium" to "Hard" to "Brutal", along with "handicap" settings that can be applied to either the AI, the player, or both. Whenever a skirmish mission is successfully completed, a star is placed next to the map in the skirmish menu, showing that the player has won the skirmish on a certain difficulty level.
Command and Conquer 3: Players can participate in "1v1", "2v2", and clan -based "1v1" and "2v2" ladders — each using separate Elo rating systems — or they can elect to play unranked. Broadband -based multiplayer features VoIP support. A service centred on the game's official website, "BattleCast" is designed to allow for players to schedule upcoming games with others, to spectate in games that are being played, and to serve as a centralised replay archive of matches. Commentators can talk to other observers of a game through "BattleCast", and use a Paint -style brush to draw onto the screen.
This viewer will allow for people who do not own the game to watch others playing. Tiberian Sun. In any one faction's campaign, references are made to the events and missions that occur in the campaigns of the other two factions. Tiberium Wars begins in While the conflict between the Global Defense Initiative and the Brotherhood of Nod has subsided substantially, Tiberium infestation has begun to reach critical levels and continues to destroy the Earth 's ecosystems at an alarming rate.
This has prompted GDI to divide the world into three different geographical zones based on the levels of local infestation. Decades of war and civil unrest have left these regions in a state of social collapse and have continued to provide the Brotherhood of Nod with opportunity for concealment as well as large-scale recruitment over the years. These "Blue Zones" are considered the last refuge and hope of the human civilized world and have been placed under the direct protection of the Global Defense Initiative. Since the end of the Second Tiberium War , Nod has silently built up its influence and its military potential into the status of a true superpower , and by providing enforcement of stability, strategically placed medical aid and hate-mongering against GDI and the Blue Zone populations from within the Yellow Zone territories, the Brotherhood is now supported by a significant percentage of the world's population.
Unprepared to handle the Brotherhood's coordinated offensives across the entire globe, the remainder of the Global Defense Initiative's top military and political officials take charge and begin rallying all of their standing forces, determined to turn the tide and achieve a new victory over Nod.
As the conflict unfolds however, extraterrestrial forces known only as the "Scrin" suddenly enter in the battle, and alter the nature of the Third Tiberium War entirely. Once there, GDI discovers that Nod was not only preparing to deploy their full nuclear arsenal on them, but that they are also in the process of manufacturing a liquid Tiberium bomb of unprecedented destructive power. The swiftness of GDI's response prevents a pending nuclear strike from Nod, but Kane continues the construction of the liquid Tiberium device unabated within his newly erected "Temple Prime" in Sarajevo.
Temple Prime subsequently comes under siege by GDI forces. General Granger plans to lay siege to the site until Kane and his Inner Circle would surrender, but Director Redmond Boyle Billy Dee Williams orders the use of the ion cannon upon Temple Prime to eliminate Kane's threat "once and for all". When the ion cannon is fired over Granger's strenuous objections, it detonates the liquid Tiberium bomb inside the temple, creating a cataclysmic explosion that reaches out into space and kills millions of people in Eastern Europe 's Yellow Zones.
Kane and his Inner Circle are believed to be among the casualties. Shortly after these disastrous events, GDI's deep space surveillance network suddenly begins to detect multiple large unidentified objects rapidly closing in on Earth. Director Boyle orders the ion cannon network to be turned against the vessels, but the craft are unfazed by the attack and alien forces, known only as the Scrin, land on Earth and begin to swarm throughout the world's Red Zones, soon after launching massive assaults on all major cities across the globe.
GDI realizes these attacks are meant to divert their attention away from the construction of massive tower structures in the world's Red Zones. Kane, who somehow escaped alive, reveals to the Nod player commander that he deliberately started the war with GDI to provoke the ion cannon attack on Temple Prime. It was the only thing that could detonate his liquid Tiberium bomb with sufficient power to lure the Scrin to Earth.
It was the Scrin who seeded the Tiberium on Earth, and they took the Tiberium explosion as a sign the planet was ripe for harvesting. Kane hopes to seize one of the Threshold towers the Scrin are building, which are interstellar teleportation devices they use to ship Tiberium offworld. The Scrin, for their part, realize they were tricked into coming too early, since the overwhelming majority of the planet's Tiberium deposits are immature.
They also did not anticipate such heavy resistance from the humans, whom they thought were driven to extinction by the Tiberium. Curiously, they recognize Kane from their databanks, and seek to learn more about him. However, the organized attacks on the towers endangers the Scrin player commander's safety, forcing them to focus on protecting and completing at least one tower to allow their escape.
GDI succeeds in destroying all but one of the towers, which is protected by elite Nod forces, and the Scrin are able to finish the tower's construction just before GDI destroys their central control node in Italy. With the tower completed, it becomes invulnerable to all known forms of human weaponry and GDI is left with no option but to leave it standing under close observation, as it is completely inert following the destruction of the control node entity. Kane prepares to enter the tower using key codes stolen from the Scrin forces. If the bomb is used, the Scrin are defeated at the cost of massive collateral damage.
The commander becomes a hero and Granger resigns from the GDI military in disgust. However, if the bomb is not used, Boyle resigns to avoid being tried as a war criminal. The Scrin, meanwhile, plan to invade Earth with a larger force. Tiberian Sun had been expected since the game's release in Generals and other SAGE engine based games. This merger split the original Westwood team, with some of its members not being willing to relocate and quitting to form the company Petroglyph Games , with the remainder moving to Los Angeles to work at the newly consolidated studio.
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Red Alert 3 , and not the awaited sequel to Tiberian Sun. Tiberium Wars was prematurely announced. On April 20, the official press release was made, [12] and Electronic Arts Los Angeles would begin to host several fan summits for previews, feedback and discussions on the new title.
Tiberium Wars was released in three separate editions; [14] the pre-order edition, the standard edition box art featured at the article header and the Kane Edition , which constitutes a special collector's edition with various extras and a bonus DVD featuring exclusive content. The First Decade. The official map editor for Command and Conquer 3: Tiberium Wars was released on April 20, Generals — was contacted by Electronic Arts to compose the soundtrack for Tiberium Wars , but turned the offer down to focus on his career at Petroglyph Games. Music is itself futuristic and is reflected in military and desert themes.
Joseph D. Kucan reprises his role as Kane , the leader of the Brotherhood of Nod. A novel based on the game was written by Keith R. The story is set simultaneously during the events of Tiberium Wars. PC Gamer U. GameSpot gave the game a 9. Tiberium Wars its "Editor's Choice" rating at 4. UK magazine Edge gave the game a rating of 7. Due to the intentionally faithful recreation of the original Command and Conquer experience, the magazine felt that the game's strategic formula was too dated in comparison to more strategic titles available in the real-time strategy market.
From Wikipedia, the free encyclopedia. Red Alert 3. March 26, [2] EU: March 29, [1] AU: March 28, UK: March 30, May 10, [3] EU: May 11, [3]. August 28, Main article: Kane's Wrath. Electronic Arts Germany. Archived from the original on Retrieved