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Native instruments reaktor 5 update mac

These macros now include an enhanced collection of 'Classic Modular' Macros containing two new sections: Audio Modifiers contains waveshapers, slew limiters, and clippers amongst others, while Event Processing includes a quantiser and randomiser. Even better, the 'Building Blocks' section of the Macro library now includes such gems as the multi-stage envelope generators beloved of Absynth and FM7 users, a MIDI monitor to allow you to examine the data coming into your instruments, a phase-correlation meter to display the stereo image information, and a good batch of basic effects blocks.

Reaktor 5 includes no new Primary audio or processing modules, because low-level functions will now be designed using the new Core-level functions. However, there are some new Primary modules concerned with other areas of the application, as well as various other smaller improvements.

The Mouse Area module can read mouse movements, clicks, and drags, but NI say that it's more likely to be used in conjunction with the new Multi Display and Poly Display modules that generate and manipulate graphical objects, such as those generated by the Game Of Life used in the redone Newscool Ensemble, plus the new matrix sequencers see the 'Bundled Library' box. The Stacked Macro and Panel Index modules are designed so that multiple sets of controls can share the same area of the front panel.

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Switching between the six sets of controls using the tabs certainly results in a much smaller and far more elegant panel layout. The Auxiliary library menu now includes a new Voice Shift option to rearrange polyphonic input values across output voices, and a Snap Value Array, so that you can for instance store sequencer data in snapshots.

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The IC Internal Connection Send and Receive modules can act like wireless connections between different instruments in an Ensemble, and the Numeric Readout module lets you display the current value of any internal parameter on the front panel. Smaller improvements include a horizontal bar showing average, peak, and overload in different colours on the existing CPU meter, although as it's just one pixel high, I admit that I didn't even notice it until I read about it in the manual! You can also now delete Structure wires by dragging their input port end to a blank part of the Structure.

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Reaktor 's predecessor Generator started life with a decidedly uncool laboratory look, complete with sky-blue panels and dark-blue knobs and buttons. When it morphed into Reaktor with the addition of audio functions, this colour scheme simply changed to green panels with black controls. By Reaktor 3 there were user-definable colour schemes, and bitmap-import options so you could add custom logos and the like, but it was Reaktor 4 that added the switched A and B panels to keep designs outwardly simpler, and graphical backgrounds with alpha channels transparency for the controls so they remained visible.

Reaktor 5 takes things a lot further with panel skins — faders, knobs, buttons, lamps, meters, and switches can all have their appearance customised. Fader skins can either be single-picture skins of the handle or multiple-picture animated skins, while the knob and most other skins are always animated.

This removes the final graphical obstacle to truly innovative interface design, and the new bundled library incorporates quite a few radical looking panels, from the slick modernity of the new Spacemaster2 reverb to the colourful minimalist look of the Skrewell visual sound design workstation and the almost toylike appearance of the SQ8x8 step sequencer. For those intent on a little DIY synth design, it's the new Core cell library that will probably be more interesting than anything else.

When you right-click inside an instrument Structure window, there are now four types of object that you can add to your designs — another Instrument, one of the Built-In primary Modules, a ready-built Macro, or one of 50 new Core cells, sorted into various categories named Audio Shaper, Control, Delay, EQ, Oscillator, and VCF.

Reaktor 5 features slick new toolbars, the new Panel Sets window shown down the left-hand side, and graphical features like the tabbed panels across the bottom of this Carbon 2 synth, courtesy of the new Stacked Macros module. Given that all four object types can be wired into your creations in exactly the same way, the casual user can simply benefit from these new Core cell designs, and from new Core cells that will be made available as free downloads for registered users on the NI web site.

NI are also putting more emphasis on developing new Core cells in the future rather than new primary modules, and they have already included quite a few new filters, oscillators, and effects in the new Core cell library that are used in many of the new Ensembles, instruments, and macros. However, the new Core cells actually employ completely new concepts — while NI provide them with a similar visual design environment to the rest of Reaktor, they actually use an integrated run-time compiler that turns the underlying low-level code into new modules and allows designs to be tested immediately.

Effectively, where before you could design synths by connecting together some of the supplied oscillators, filters, and amplifiers, now you can also design new oscillators, filters, and amplifiers from the ground up. NI rightly claim that their new Core Technology is the largest technical advance in Reaktor since its first release nine years ago, and they are hoping that with access to these much lower-level Core cells, designers and educational establishments will now be able to create radically new Reaktor designs with unique sounds that just wouldn't be possible using the previous 'primary level' modules and Macros.

Those of you that intend to delve into these deeper areas of the program will notice that if you open up the Structure windows of a Core cell, it has slightly different colours, and the extra Debug toolbar button mentioned earlier, while the window itself is divided into three areas separated by vertical lines, with input modules on the left, normal ones in the middle, and outputs on the right. In addition to being able to choose from items in the existing Core cell library, the Core cell menu also includes two extra options labelled New Audio and New Event, which let you create new Core cells of these two types.

Event cells can only deal with data tasks, accepting other events as inputs, and outputting them in modified form, but they do consume significantly less CPU power than the Audio ones, which can accept either event or audio input signals, but always output audio ones.

Essentially, audio cells are the ones to reach for when designing oscillators, filters, effects, and so on, while events are in charge of controls and other data manipulation. Once a new Core cell appears in your design, you open up its Structure window and add items to it using a new selection of right-click menu options that are fairly similar to those for Primary Structures. We may see many more plug-in designs from Reaktor users as well, since it's probably easier to develop and debug them using this new graphical interface than with a traditional compiler.

Thankfully, there's a separate page manual devoted to the new core functions, with plenty of examples and explanations of how to build optimal Structures that minimise CPU overhead, the use of the Debug mode to trace signal values through your designs, and of course a set of appendices covering the various Core cells and Macros. As an ex-programmer myself, I found it generally well-written if a bit sluggish in places, but you really do need to work through it carefully from end to end to gain a thorough understanding of Core cell design.

It's certainly not something to dip into during your coffee break! The new graphical interface is well illustrated by this updated version of the Newscool module, which now incorporates Conway's Game Of Life running as a sequencer, as well as a very different set of knobs and buttons. Gone are the days when a synth-design package could be sold solely on its ease of use or its versatility.

Many musicians want instant results, and plenty of them, so including a mature library that shows off the capabilities of the package is a must.

Reaktor 5 Install on OSX

With Reaktor 5, Native Instruments have pulled out all the stops with a collection of 23 new or significantly updated Ensembles created by 'renowned artists and designers', complete with extensive preset libraries, new interfaces, and their own page manual. I also expect to see a large number of user-created Core modules online soon. Ensembles created with Core components don't necessarily run faster or more efficiently. In fact, I did a simple comparison of the original SteamPipe with the Core-enhanced version, and the original used about 5 percent less CPU power.

But that's not the whole story — you can make edits to Core modules to increase their speed, which is something that was not possible previously.

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For example, the new Multiwave Oscillator module outputs four waves simultaneously. With just a few clicks, you can limit its output to three, two, or even one signal. Native Instruments has always been generous with the number of example files it includes, and that hasn't changed with version 5. Almost Ensembles ship with the software, each of which has dozens of Snapshots typically 30 to 40, but often as many as The collection is a fascinating assortment of unique sound-design tools, algorithmic-compositional processes, live-performance instruments, unusual visual elements, and great-sounding patches for almost any style or musical taste.

Native Instruments provides a printed Instrument Guide containing usage tips and an explanation of many of the included Ensembles. SteamPipe 2, for example, is an update of the original SteamPipe that appeared in Reaktor 4. It's one of the most unusual physical-modeling Ensembles in the entire collection, and I've always loved its sound. I dug into the Ensemble's Structure and found that a Noise source creates the steam effect that is fed into the pipe model. I replaced the Noise source with a sampler so that any file on my system could become the exciter in the network see Web Clip 1.

There are more than 80 Snapshots, ranging from acoustic-instrument emulations Flute, Bell, and Harp, for example to ambient, evolving timbres SteamGhost and Bowed Bell are two of my favorites , and each creates a unique effect on samples or on the default Noise source. Oki Computer 2 is another Ensemble that has been updated with Core modules.


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It uses wavetable synthesis as the basic sound engine and provides a collection of 50 waves 16 can be loaded at once for the oscillator to scan through. You can alter waves individually using a number of different parameters, and several of the presets morph through all the waves that are loaded.


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  • There are two assignable envelopes, an LFO, a filter section, and a clever scheme for loading and selecting waves. I altered the patch so that the LFO scanned through the wave tables, lowered the LFO speed, and set the second envelope to control pitch. If you work with loops, Reaktor will be your little bit of heaven. A number of the new Ensembles are geared directly toward looped-based music production. The default preset in Newscool, for example, has a sound and rhythmic quality vaguely reminiscent of Paul Lansky's Idle Chatter series.

    The Ensemble uses a cellular-automata procedure to determine what events the sequencer will generate you can draw your own patterns on a graphic display or use the supplied presets , and a second display mirrors the activity coming from the sound engine see Fig. For example, there's no way to save the output of the graphics to an uncompressed AVI or Quick Time movie file, so for the most part, you are left with some very tasty eye candy.

    Speaking of graphics, the sound generator Skrewell has an amazing display that shows a real-time Lissajous pattern. In the analog world, you can produce Lissajous patterns by using a sound to vibrate a mirror, then bouncing a laser or some other light source off the mirror. If you use two or more interacting sound sources, a vast range of animated patterns can be produced. The sound source that drives the display is a bank of eight oscillators, and you can either control them with great detail or let the Ensemble run in random mode.

    There are also a number of adjustable parameters to control the display itself, including its size and the types of graphics it uses lines, crosses, rectangles, and particles, among others. Though the examples that ship with the software would keep you busy for many days, it is impossible to overlook the many outstanding files that are available from the Native Instruments online User Library. With the release of version 3. Native Instruments Kontakt 5 Version: English Mac Platform: Intel OS Version: OS X Native Instruments has updated Reaktor to version 5. New in Kontakt 5.

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