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Civilization 5 gods and kings mac demo

Currently developing Interstellar Space: Genesis A turn-based space 4X strategy game for the PC. A review will follow perhaps a couple of weeks from now. But, there are many other things worth taking notice, which all added up help make Civ5 a much better game than it was upon release. For instance, Diplomacy. Basically what I can tell you now is that after playing a couple of games I think diplomacy behaves much better than when Civ5 was first released. But, eventually a friendship with Gandhi always a great fellow allowed us to combine forces and get to grips with the Mongol King.

We never broke our friendship since then. Ok, short story: Religion is back. Long story: Why is it enhanced and fun? Because now you can use it in more ways than before in Civ4 , where religion was basically only useful for making good and great friends and equally good and great enemies. In Civ4 that was pretty much it for religion.

The different religions were all the same, only different in the name and the era you could found them. Well, there you go, Civ5 took it out and the result was just horrible. You can spread your religion with them, enhance your faith through beliefs more on that in a second or build holy shrines that produce more faith in certain terrain tiles. These allow for a player to choose, or better word to tailor his own religion. And there are two layers of beliefs: And according to your beliefs, which you can enhance later on with more Great Prophets, some buildings will also give you extra bonuses like gold, food or more faith.

Sometimes single catapults or archers were sent upfront, many times alone on suicide missions. The battle system was undoubtedly broken.


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This was especially dire when you played epic speed games, where army units take quite a while to build and you could easily get frustrated by losing troops much faster than you could build them. The AI does seem to behave more cleverly. However I tend to think that the AI attacks better than it defends. So, combat seems far from being perfect still. I also noticed another odd behavior that I particularly disliked, an exploit perhaps, in one of my games.

Taking an empty enemy fortress can be a clever move but doing so when there are a couple of enemy trebuchets at firing range, a crossbowman and some other support forces including a city at firing range was clearly a dumb move.

Civilization V: Gods & Kings for Mac - Download

I must have repeated this behavior for like 4 or 5 times. AI bug? But, combat feels better now, overall more balanced, and more fun. For instance, troops are now harder to kill.

Download Civilization V for Mac for Free, No Strings Attached

So, you will no longer lose your crossbowman that easily to a knight, for example. Things like happiness not being so much of a problem now or so frustrating as before because religion helps a bit. This is especially important at higher difficulty levels where the AI gets a huge happiness advantage. The spy can also influence a City-State or even plant a coup there to overthrow a previous alliance.

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And there are plenty of new quests. Beyond the Sword to death usually in Emperor difficulty , and I found Civ5 vanilla to be, well, quite boring. It was a good game yes, but not up to its predecessors. You have my Civ5 review here by the way. You will have to wait for the review to know more about that ;. D Rollbacked and no more crashes, so … guess was that. Then Civ4 vanilla was also far from perfect and then improved with Warlords and perfected with Beyond the Sword probably the pinnacle of the series.

Civ5, boring. So, I agree with you that not all seems naive. I tend to think that it is more streamlined now. What about you bertipa? Are you having fun? I think it may have a chance. I would have been a bit more extreme and I flatly refuse to be happy with the civilization series until they manage to introduce spherical planets but still… the next expansion of civilization V has a real chance to become the reference title for the series. At the intermediate levels you can still play relaxed and win without creating super specialized cities and dream yourself as an illuminated if inhumanely long living leader.

I did not had much combat, my three neighbors declared war on me in the second age, they were twarthed and that was it. Still I think that the changes in hit points was a good idea. BTW I won a diplomatic victory and my state was on top of every statistics so maybe next time King level will be. I also think a bit better of Jon now. I guess it was just a matter of a couple of years more game balancing then: Have you noticed that the map is slightly spherical?

I mean, when you zoom out you can see further way, like in a spherical perspective. I follow you on higher difficulty levels turning the game a bit artificial. My top difficulty is Emperor, and I play King games sometimes also. I mean, if you want to experience combat through all the game ages, sure, that can be done. I mean, to win diplomatically you need to go almost all the way through the tech tree, which in a large game can be quite painful due to turn time.

But, it should work in MacOS yes. Probably you could find something on the Steam forums… or just googleing about it of course. Maybe I will revisit CIV5 again, but in my personal opinion it is still not even close to the pinnacle of the series. As Adam eluded to, it is a shame that an expansion has to be paid for to have a mechanic that came with CIV4. I just like having real world unit options and choices like nuclear carrying submarines, stealth bombers, etc. The hex system was a welcome addition, however they have not seem able to fully utilize the hex system. I think it was lazy of the devs to incorporate CIV Revolution simplicityinto the pc version.

However, we still need the flag ship series to add to what was successful ie CIV4, and not take away the important elements.

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For example the future mod in CIV4 I think should be permanently adopted into the series. Why not let us continue into a 4x Space Strategy game once you launch your first colony ship?

Imagine the potential. Although the mechanics were brought back they were done so in a considerably different manner. Started By darknight , Jul 02 Please log in to reply. Mac OS X OS X RPG and Strategy. I'd buy it at Steam, so you can get both the Mac and Windows versions With the Mac App Store you have to hope they keep that version updated, and its Mac only no matter what.

I agreed with Doh Aspyr and 2KGames don't releases demo version for mac. And steam demo version is available for PC only. Edited by Reboot, 02 July - And yes, the civ is still addictive as previous ones I play Civ 5 on Mac, I haven't encountered any problem during gameplay. Graphics Card: Thats what I did, no problems whatsoever. There is demo in EU at least: Try that demo. Just tried and got this error. Need an account? Register now! I've forgotten my password.