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When logging in via this method, the access key will not be automatically invalidated on logout, and can be used in future sessions until it is explicitly removed from the CodePush server or expires. However, it is still recommended that you log out once your session is complete, in order to remove your credentials from disk. If you'd like to disable this behavior, and have the CLI establish a direct connection to CodePush, simply specify the --noProxy parameter when logging in:. I'd you like to explicitly specify a proxy server that the CodePush CLI should use, without relying on system-wide settings, you can instead pass the --proxy parameter when logging in:.
This allows you to continue using the CodePush CLI without needing to re-authenticate or re-specify your preferred proxy. If at any time you want to start or stop using a proxy, simply logout, and then log back in with the newly desired settings. Additionally, if at any time you want to see what proxy settings if any are being used for your current login setting, simply run the code-push whoami command, which will display whether you're using, or explicitly bypassing a proxy.
Before you can deploy any updates, you need to register an app with the CodePush service using the following command:. If your app targets both iOS and Android, please create separate apps for each platform with CodePush see the note below for details. This way, you can manage and release updates to them separately, which in the long run, also tends to make things simpler.
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The naming convention that most folks use is to suffix the app name with -iOS and -Android. For example:. Using the same app for iOS and Android may cause installation exceptions because the CodePush update package produced for iOS will have different content from the update produced for Android. All new apps automatically come with two deployments Staging and Production so that you can begin distributing updates to multiple channels without needing to do anything extra see deployment instructions below.
After you create an app, the CLI will output the deployment keys for the Staging and Production deployments, which you can begin using to configure your mobile clients via their respective SDKs details for Cordova and React Native. If you decide that you don't like the name you gave to an app, you can rename it at any time using the following command:.
The app's name is only meant to be recognizable from the management side, and therefore, you can feel free to rename it as necessary.
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It won't actually impact the running app, since update queries are made via deployment keys. If at some point you no longer need an app, you can remove it from the server using the following command:. Do this with caution since any apps that have been configured to use it will obviously stop receiving updates. Finally, if you want to list all apps that you've registered with the CodePush server, you can run the following command:.
If you will be working with other developers on the same CodePush app, you can add them as collaborators using the following command:. This expects the developer to have already registered with CodePush using the specified e-mail address, so ensure that they have done that before attempting to share the app with them. Once added, all collaborators will immediately have the following permissions with regards to the newly shared app:.
Over time, if someone is no longer working on an app with you, you can remove them as a collaborator using the following command:. If at any time you want to list all collaborators that have been added to an app, you can simply run the following command:. The update to version 2. You may still transfer ownership of your applications by managing the transfer through an organization. This requires that you visit Mobile Center and execute a few steps. From the CodePush perspective, an app is simply a named grouping for one or more things called "deployments". While the app represents a conceptual "namespace" or "scope" for a platform-specific version of an app e.
As you'll see below, the release , promote and rollback commands require both an app name and a deployment name in order to work, because it is the combination of the two that uniquely identifies a point of distribution e. I want to release an update of my iOS app to my beta testers.
Whenever an app is registered using the CLI, the CodePush service includes two deployments by default: Staging and Production. This allows you to immediately begin releasing updates to an internal environment Staging , where you can thoroughly test each update before pushing them out to your end-users Production. This workflow is critical for ensuring your releases are ready for mass-consumption, and is a practice that has been established in the web for a long time.
If having a staging and production version of your app is enough to meet your needs, then you don't need to do anything else. However, if you want an alpha, dev, etc. Just like with apps, you can remove and rename deployments as well, using the following commands respectively:. If at any time you'd like to view the list of deployments that a specific app includes, you can simply run the following command:. This will display not only the list of deployments, but also the update metadata e. Due to their infrequent use and needed screen real estate, deployment keys aren't displayed by default.
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If you need to view them, simply make sure to pass the -k flag to the deployment ls command. Active - The number of successful installs that are currently running this release i. This number will increase and decrease as end-users upgrade to and away from this release, respectively.
This metric shows both the total of active users, as well as what percentage of your overall audience that represents. This makes it easy to determine the distribution of updates that your users are currently running, as well as answer questions such as "How many of my users have received my latest update? Total - The total number of successful installations that this update has received overall. An update is considered successful once notifyApplicationReady or sync is called after it was installed.
Between the moment that an update is downloaded, and it is marked as being successful, it will be reported as a "pending" update see below for details. Pending - The number of times this release has been downloaded, but not yet installed i. Therefore, this metric increases as updates are downloaded, and decreases as those corresponding downloaded updates are installed. I want to rollback an update and I'm curious if anyone has downloaded it yet. If you've configured updates to install immediately, and are still seeing pending updates being reported, then it's likely that you're not calling notifyApplicationReady or sync on app start, which is the method that initiates sending install reports and marks installed updates as being considered successful.
Rollbacks - The number of times that this release has been automatically rolled back on the client. Ideally this number should be zero, and in that case, this metric isn't even shown. However, if you released an update that includes a crash as part of the installation process, the CodePush plugin will roll the end-user back to the previous release, and report that issue back to the server.
This allows your end-users to remain unblocked in the event of broken releases, and by being able to see this telemetry in the CLI, you can identify erroneous releases and respond to them by rolling it back on the server. Rollout - Indicates the percentage of users that are eligible to receive this update. Additionally, since a deployment can only have one active rollout at any given time, this label would only be present on the latest release within a deployment.
Disabled - Indicates whether the release has been marked as disabled or not, and therefore, is downloadable by end users. This property will only be displayed for releases that are actually disabled. When the metrics cell reports No installs recorded , that indicates that the server hasn't seen any activity for this release. This could either be because it precluded the plugin versions that included telemetry support, or no end-users have synchronized with the CodePush server yet. As soon as an install happens, you will begin to see metrics populate in the CLI for the release.
Once your app has been configured to query for updates against the CodePush server, you can begin releasing updates to it. In order to provide both simplicity and flexibility, the CodePush CLI includes three different commands for releasing updates:. General - Releases an update to the CodePush server that was generated by an external tool or build script e. This provides the most flexibility in terms of fitting into existing workflows, since it strictly deals with CodePush-specific step, and leaves the app-specific compilation process to you.
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React Native - Performs the same functionality as the general release command, but also handles the task of generating the updated app contents for you JS bundle and assets , instead of requiring you to run both react-native bundle and then code-push release. Cordova - Performs the same functionality as the general release command, but also handles the task of preparing the app update for you, instead of requiring you to run both cordova prepare or phonegap prepare and then code-push release.
Only the 50 most recent releases in a deployment can be discovered and downloaded by the clients. This specifies the name of the CodePush app that this update is being released for. This value corresponds to the friendly name that you specified when originally calling code-push app add e.
If you need to look it up, you can run the code-push app ls command to see your list of apps. This specifies the location of the updated app code and assets you want to release. You can provide either a single file e. The following table outlines which command you should run before releasing, as well as the location you can subsequently refer to using the updateContents parameter:. This is useful for the following reasons:.
If a user is running an older binary version, it's possible that there are breaking changes in the CodePush update that wouldn't be compatible with what they're running. If a user is running a newer binary version, then it's presumed that what they are running is newer and potentially incompatible with the CodePush update. If you ever want an update to target multiple versions of the app store binary, we also allow you to specify the parameter as a semver range expression.
That way, any client device running a version of the binary that satisfies the range expression i. Examples of valid semver range expressions are as follows:. Therefore, it is best to wrap your targetBinaryVersion parameter in double quotes when calling the release command, e.
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As defined in the semver spec, ranges only work for non pre-release versions: If you want to update a version with pre-release tags, then you need to write the exact version you want to update 1. The following table outlines the version value that CodePush expects your update's semver range to satisfy for each respective app type:.
If the app store version in the metadata files are missing a patch version, e. The same is true for app store version equal to plain integer number, 1 will be treated as 1. This specifies which deployment you want to release the update to. This defaults to Staging , but when you're ready to deploy to Production , or one of your own custom deployments, just explicitly set this argument.
This provides an optional "change log" for the deployment. The value is simply round tripped to the client so that when the update is detected, your app can choose to display it to the end-user e. This specifies whether an update should be downloadable by end users or not. If left unspecified, the update will not be disabled i. This parameter can be valuable if you want to release an update that isn't immediately available, until you expicitly patch it when you want end users to be able to download it e. This specifies whether the update should be considered mandatory or not e.
This attribute is simply round tripped to the client, who can then decide if and how they would like to enforce it. This parameter is simply a "flag", and therefore, its absence indicates that the release is optional, and its presence indicates that it's mandatory. You can provide a value to it e. The mandatory attribute is unique because the server will dynamically modify it as necessary in order to ensure that the semantics of your releases are maintained for your end-users.
For example, imagine that you released the following three updates to your app:. If an end-user is currently running v1 , and they query the server for an update, it will respond with v3 since that is the latest , but it will dynamically convert the release to mandatory, since a mandatory update was released in between. This behavior is important since the code contained in v3 is incremental to that included in v2 , and therefore, whatever made v2 mandatory, continues to make v3 mandatory for anyone that didn't already acquire v2.
If an end-user is currently running v2 , and they query the server for an update, it will respond with v3 , but leave the release as optional. This is because they already received the mandatory update, and therefore, there isn't a need to modify the policy of v3. This behavior is why we say that the server will "dynamically convert" the mandatory flag, because as far as the release goes, its mandatory attribute will always be stored using the value you specified when releasing it.
It is only changed on-the-fly as necessary when responding to an update check from an end-user. If you never release an update that is marked as mandatory, then the above behavior doesn't apply to you, since the server will never change an optional release to mandatory unless there were intermingled mandatory updates as illustrated above. Additionally, if a release is marked as mandatory, it will never be converted to optional, since that wouldn't make any sense.
The server will only change an optional release to mandatory in order to respect the semantics described above. This parameter can be set using either --mandatory or -m. This specifies that if the update is identical to the latest release on the deployment, the CLI should generate a warning instead of an error. This is useful for continuous integration scenarios where it is expected that small modifications may trigger releases where no production code has changed. In order for this parameter to actually take affect, your end users need to be running version 1.
If you release an update that specifies a rollout property, no end user running an older version of the Cordova or React Native plugins will be eligible for the update. Therefore, until you have adopted the neccessary version of the platform-specific CodePush plugin as previously mentioned , we would advise not setting a rollout value on your releases, since no one would end up receiving it.
This specifies the percentage of users as an integer between 1 and that should be eligible to receive this update. It can be helpful if you want to "flight" new releases with a portion of your audience e.
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When leveraging the rollout capability, there are a few additional considerations to keep in mind:. You cannot release a new update to a deployment whose latest release is an "active" rollout i. The rollout needs to be "completed" i. If you rollback a deployment whose latest release is an "active" rollout, the rollout value will be cleared, effectively "deactivating" the rollout behavior. Unlike the mandatory and description fields, when you promote a release from one deployment to another, it will not propagate the rollout property, and therefore, if you want the new release in the target deployment to have a rollout value, you need to explicitly set it when you call the promote command.
This parameter specifies a path to the private key file used to generate the signature of the update. If the private key path parameter is omitted, signature verification in the code-push plugin will be ignored. Please refer to the Code Signing section for more details on the Code Signing feature.
The release-react command is a React Native-specific version of the "vanilla" release command, which supports all of the same parameters e. Running the react-native bundle command in order to generate the update contents JS bundle and assets that will be released to the CodePush server. It uses sensible defaults as much as possible e.
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Inferring the targetBinaryVersion of this release by using the version name that is specified in your project's Info. To illustrate the difference that the release-react command can make, the following is an example of how you might generate and release an update for a React Native app using the "vanilla" release command:.
Achieving the equivalent behavior with the release-react command would simply require the following command, which is generally less error-prone:. We believe that the release-react command should be valuable for most React Native developers, so if you're finding that it isn't flexible enough or missing a key feature, please don't hesistate to let us know , so that we can improve it! This is the same parameter as the one described in the above section. This specifies which platform the current update is targeting, and can be either android , ios or windows case-insensitive.
This value is only used to determine how to properly bundle your update contents and isn't actually sent to the server. If left unspecified, the release will be made available to all users. If left unspecified, this defaults to targeting the exact version specified in the app's Info. This specifies the file name that should be used for the generated JS bundle.
If left unspecified, the standard bundle name will be used for the specified platform: This specifies whether to generate a unminified, development JS bundle. If left unspecified, this defaults to false where warnings are disabled and the bundle is minified. If left unspecified, this defaults to index. This specifies the relative path to the build. This parameter is only meant for advanced scenarios, since the CLI will automatically be able to find your build. However, if your gradle file is located in an arbitrary location, that the CLI can't discover, then using this parameter allows you to continue releasing CodePush updates, without needing to explicitly set the --targetBinaryVersion parameter.
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