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Magnetic Accelerator Cannon

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Magnetic Accelerator Cannon - Halopedia, the Halo encyclopedia

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  1. Did you know??
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  4. Random Page. Sheer kinetic hitting power is capable of destroying whole targets. The ship-based models use a depleted uranium core jacketed with a ferric lining to magnetically propel the round while orbital platforms and station-based versions use ferric tungsten rounds. The size of a Magnetic Accelerator Cannon is such that it is normally an integral component of a warship's superstructure.

    Some types of Defense Stations are literally built around the massive weapon for orbital defense. A standard ship-based MAC fires slugs of either ferric Tungsten or depleted Uranium and approximately 9. Unlike explosive artillery rounds or missiles and energy weapons, the destructive force of the MAC round is via kinetic energy on impact. Because of their size, power and forces involved in firing; Magnetic Accelerator Cannons are built into the superstructure of a ship or weapons platform, requiring that it maneuver in order to aim the weapon.

    Since the projectile itself is also unguided, once the round is fired it's trajectory never will change. Shipboard versions generally require an AI to aim the cannon, as the projectiles are unguided and are extremely hard to aim by manual fire. Orbital platforms have dedicated targeting computers. However smaller MAC guns may exist as turrets which can be aimed regardless of ship position. The firing process uses electromagnetism to fire a ferromagnetic-tungsten slug at high velocity.

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    An extremely large current is put through the first Solenoid coil of conducting wire. This creates a strong magnetic field which attracts the metal slug. As the slug passes into the solenoid, the solenoid is quickly turned off and the second solenoid, which is further up, is activated, this attracts the now high velocity metal slug just like the first solenoid.

    This process is repeated along the barrel of the cannon. By the time the slug is fired out the end of the barrel it has accelerated to a speed of approximately 30 kilometers per second for a ship-based MAC and around 12, kilometers per second for a "super" MAC. For ODPs, a pair of thrusters on the bottom side of the station fire for a few seconds to counteract the inertia imparted to the station. It normally takes five seconds to recharge the capacitors as well as load the slug, which is why boarding craft are usually deployed to take the stations out.

    Mark 2488 Magnetic Accelerator Cannon

    The standard ship-mounted Mk. II MAC fires a ton ferric-tungsten projectile with a depleted uranium core at 30 kilometers per second [2] [4] The large amount of energy needed to fire the weapon is particularly onerous on a warship, and the extended recharge time is a significant factor in combat against Covenant warships as multiple MAC rounds are required to penetrate Covenant shields.

    Shipborne MAC draw power from the ship's reactor and require a charge of the weapon's magnetic coils in order to be fired. According to Halo: The weapon can be fired even when not at full charge, but the velocity of the projectile is greatly diminished. Magnetic field recyclers coupled with booster capacitors allowed the light coil cannon to be fired three times per full charge, unlike traditional shipborne MAC systems, which could only fire once per charge.

    Pillar of Autumn also carried new lighter MAC rounds that had a less dense ferrous core, but a harder outer layer of tungsten carbide. One of the smallest vehicular mounted MAC guns. It uses the same technology as the standard-sized MAC, housed in a smaller frame for more power during siege operations. Despite its size it is capable of considerable hitting power; even capable of striking targets in orbit.

    In atmosphere it can completely obliterate a Phantom in a single shot. Shots from this MAC can even damage a Covenant battlecruiser. Against Covenant shield technology, the rounds possess enough kinetic energy to punch through shields, cut through the ship, and, upon exit, still retain enough energy to destroy a second ship, and cripple a third ship. It is theorized that if a ship's armor or shields were to absorb all the kinetic energy of a super MAC round, the release of thermodynamic energy would still vaporize the ship.

    By receiving power from ground-based power plants , orbital platforms could achieve recharge and reload times as short as five seconds. Only seen on board UNSC Infinity , the CR Series-8 is a 27 meter bore diameter MAC which fires an ultra-dense projectile at a fraction of the speed of light and is capable of creating terrestrial craters several miles wide.

    The shock-wave generated is powerful enough to knock in-atmosphere star ships out of the air.