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Develop android apps on mac xcode

Download the SDK for Mac Following the installation instructions This all-in-one post might be easier to follow for you.

Developing for Android vs developing for iOS – in 5 rounds

Jake Wharton Jake Wharton Oct 2 '10 at Or IntelliJ, I find it much less confounding than Eclipse. Or better yet, Android Studio much newer than this post which is built on top of IntelliJ, nicely set up for Android out of the box, and free! I have been working with Android Studio on Mac for a while now Android now has an official IDE: Android Studio. OscarRyz OscarRyz k 99 In other word: Not my call.

It sucks. But appcelerator is precisely the kind of developer app Apple doesn't want to hear about. You must write your app in Objective-C and you cannot use cross-platform tools. Wow what a crock of Thanks for the heads up. In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need. ByteMe ByteMe 1, 10 Yes you can.


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Corresponding guide is on android developer site. Di Wang Di Wang 84 6. Linked Related Hot Network Questions. This is not just a case of learning a new programming language and getting to work…. Xcode supports multiple programming languages but the one that most new developers will choose is Swift. It is based on Objective-C but is apparently less prone to errors and more concise.

So just how easy is all this?

iOS Development Setup & Workspace

And adding an extra barrier is the fact that Xcode will only run on Macs. So which experience is more streamlined and accessible? To be honest, neither is a particularly appealing prospect for a beginner. Both are object oriented and a fair amount of the structure is similar. There is also no clear consensus on the web as to whether Android Studio or Xcode is superior.

Picking an IDE to Start

Both have their strengths and weaknesses and both could stand to learn a thing or two from the other. And it has better autocomplete. One cannot simply take an app designed for one platform and drop it onto the other, unfortunately. The main reason for this? The design language is completely different on iOS compared with Android and so is the expected interface.

Like Android, iOS has seen a recent shift away from skeuomorphic shadows and toward flatter designs.

Code Like a Pro

However, Android is much clearer and more precise in how it wants users to go about adopting this language and gave us Material Design to refer to. Generally speaking, iOS is also a little flatter and this can be seen in the different ways the two platforms use cards, for example. In terms of navigation, the most obvious difference is that iOS devices lack a back button and so need to include them in the UI normally in the top left.

Including a back button in Android is generally considered a no-no. That said, the clearer guidelines also mean that Android developers need to work a little harder if they want to keep up. Unfortunately, developing for one Android device is going to mean developing for countless Android devices. That means different screen sizes, different DPIs and different aspect ratios. Beyond that, you also have fragmentation in terms of the Android versions that people are running.

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This becomes a problem for developers. Not only does it mean that we need to come up with flawlessly responsive designs which ironically is one thing that Xcode supports better than Android Studio but it also means we need to think hard about whether we want to add a new feature that will prevent a large portion of the market from being able to run our apps. That said, there are also advantages to this fragmentation.

Ultimately, this situation is born out of the open nature of Android, which means that there is a much broader range of hardware capable of running the OS including media streaming devices, wearables, TVs and in-car navitainment systems.

Why Bother With Android?

This means that you can potentially get a little more bang-for-your-buck by learning Android development as it will allow you to create apps for everything from watches to smart TVs. And in each case, you can find new markets and new opportunities. Perhaps the Play Store is too saturated for your liking? Then how about releasing an app for the Kindle, for smartwatches or for the Gear VR?

While iPhones are gradually getting more diverse, the situation is still considerably easier, which saves developers time and bad reviews and ultimately improves revenues. This includes all manner of customization apps, launchers, floating apps and more. To publish an app on Android, all you need to do is sign up and upload your APK.

That simple!

Xcode - IDE - Apple Developer

Likewise, anything that it deemed to be offensive or too low-brow would also be off the cards. But then there are the more obscure reasons that iOS can reject an app. The app was rejected on the grounds that the words were made up!