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Mac os x sdk 10.8

macos - What is the agfox.com file? Where do I find it? - Ask Different

No, I need to test against the actual SDK for methods that aren't supported in them and other general behavior. I have the deployment target set to Brendan Shanks Brendan Shanks 2, 9 Where can I find these other SDKs for download? I only have MacOSX You need to get them out of old Xcode versions, the XcodeLegacy script will download and extract them. Or download old Xcode versions from developer.

A collection of those pesky SDK folders: Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password.

Post as a guest Name. Email Required, but never shown. To your point: Yes, when we build this product with the So for some debugging tasks, unfortunately I need to push changes, then use xcodebuild on an old Mac which is running Xcode 3. And, of course, I do this for release builds. But the ability to edit, and usually build and debug this old project in Xcode 8. I hope that Apple appreciates this and would never do anything on purpose to make this any more difficult. I download https: For me the solution was a reboot of the system my MacBook bat, went low and therefore I think the reboot did the trick.

You don't have JavaScript enabled. This tool uses JavaScript and much of it will not work correctly without it enabled. Please turn JavaScript back on and reload this page. Please enter a title. You can not post a blank message. Please type your message and try again. Cheers, Hagen. This content has been marked as final. Show 18 replies.

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Thanks, that did it. I had the same problem. However, I have found a workaround solution. Install Xcode and runs.

Elements for Cocoa — SDK Downloads

Quit Xcode. Now Xcode. Now you can install the SDK as usual. Oh, thanks for sharing the finding!

How to install Java JDK on Mac OS X ( with JAVA_HOME )

So its not a bug - its just intended annoyance. Dear jerrykrinock, it was just a fluke. This is to avoid storing identical SDK, and to see what has changed. In other words, we should always work with the latest SDK. The future, not the past.


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Supporting software for pre-Carbon 68k Macs is a little more difficult