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Playing league of legends on mac 2012

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You would get better hardware for the price. I do like the look of a mac thou myself. Unless you get this thing for dirt cheap and you absolutely need to run OSX for school, don't waste your money on this. You;d be far better off getting something else. I don't think that is true since you can run Hyper-V in Boot Camp no problem. So im a student so i cant afford to buy a expensive laptop and im looking for a laptop that looks nice whilst being able to play league of legends and watch the occasional live stream as the laptop i have currently cant do either.

I already have a gaming pc. I used to play a bit of LOL on my laptop with my buddies while I needed a more portable solution. The laptop has a iU dual core with HD , P 60FPS was pretty consistent from what I recall, occasional dips did occur, so anything above that should be quite fine. Might need to turn off some settings though. I found this If Acer is not your thing here is a Dell model with a similar configuration. OP, if you are asking the same question, keep it to a single thread please. In OS X, it just doesn't seem to work quite as well.

League of Legends with an eGPU

Someone pointed out to me that Steam suspends downloads and patches while you're playing - that's true, and that's a good point. It should settle down when you launch a game. Personal experience here, but if you're planning a trip and you want to game on your Mac, even if you know you'll have reliable internet access where you're going, let Steam update itself and all of your games before you even leave the house. Then you won't have to worry about any of them when you get where you're going. You may not think about it because OS X assumes most of the duties when it comes to managing your system's graphics, drivers, and other settings, but there are some things you can do to get familiar with how your Mac handles video and how you can improve it.

While you can't just go and install your own drivers usually , previously mentioned gfxCardStatus gives you some insight as to when your Mac is using integrated graphics, and when it's switched over to a dedicated card.


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You can even force OS X to use one card or another using the app although you probably won't want to. Similarly, you'll be able to make smarter tweaks to your games' graphics settings if you learn what all of those toggles and options mean. Check out our guide to graphics settings to get familiar with everything from anti-aliasing to v-Sync.

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Once you understand what each option does, you'll be more comfortable tweaking and making changes in your games in a way that actually improves performance without sacrificing quality, instead of doing the big things that may even compromise both. Obviously, adjusting the graphics settings for your game is one of the best ways to make sure it runs a little more smoothly, but another thing you can try is switching between full-screen and windowed mode.

Even windowed mode taking up the entire screen can sometimes smooth things out for you, and which one will work better depends heavily on the games you play. I've had some titles strain in windowed mode but really pick up when set to full-screen, and other titles choke in full-screen but suddenly become playable in windowed mode.

Your mileage may vary.


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Even if your Mac is packed with a massive SSD and plenty of RAM, keeping a bunch of apps running in the background while you fire up a full-screen game isn't going to do you any favors. If you game on Windows, you're probably used to the performance tradeoff of keeping other apps open while you game, so you should be ready for it in OS X as well. This is especially true for heavier apps and web browsers, which consume more system resources the longer they've been open.

If you can, close Firefox or Chrome on your Mac while you game, or at least close them before you game and start a fresh session if you like to surf the web or research while you play. In some cases, it's not a big difference, but in others—namely when it comes to web browsing—it can be pretty nightmarish.

Macbook pro league of legends - Gaming - Level1Techs Forums

Flash, Java, and other heavy plugins for web content are especially to blame for sucking down system resources while you're trying to play full-screen games, and fighting those games for valuable processor time even though the game clearly has priority. You could just remove Flash and Java entirely, or you could install ClickToFlash for Safari or Flashblock for Firefox or Chrome to stop it from loading until you actually want it.

Activity Monitor is built in to OS X and gives you a complete picture of which processes and applications are using the most memory, CPU, and disk resources. It's great, and it's a great way to see if there's some application open behind your games that's slowing everything down so you can close it even if that app is Steam—I've seen that happen before. However, Activity Monitor can be a pain to keep an eye on behind a full-screen game, so consider iStat Menus , which essentially puts those tools in your Mac's menubar.

I know we suggested keeping menubar utilities to a minimum, but the beauty of iStat Menus is that they're really light on system resources, and can tell you more than just RAM, CPU, and disk activity. One click shows you CPU temperature, battery temperature, fan speed, and more. You can get a feel for whether or not there's a hardware issue at play as well as a software one like a broken or dying fan, for example , even while your favorite game is up and running.

Just to get the inevitable out of the way, yes—you can always install Windows on your Mac.

League of Legends on the 12" Retina Macbook