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System shock 2 mods mac

Looks like you're new here. Let's get you started: In order to post you must register. We're an independent and non-profit fan-site. Find out more about us here. New topic. September , SS2Tool includes the latest New Dark version, a lot of checks and fixes written especially for System Shock 2, as well as Blue Mod Manager to manage game modifications and Shocked Basic Toolkit to create your own mods and missions.

System requirements Windows Vista or above is required. If you're on Windows XP please copy the complete game folder to a machine running Vista at least. Internet access required: SS2Tool compares your game to a master that is maintained here on the systemshock. It uses Rsync for this comparison and therefore both - SS2Tool and Rsync - will need to be allowed in your firewall when the request pops up. Run regularly in Update mode. SS2Tool may fail to complete if the network connection breaks off.

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In this case simply run it again. Game modifications Lost at which mods to use? Check the Newbie Modding Guide. Support If you need help, please post the contents of ss2tool.

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Attachments newest on top SS2Tool-v. August , May , Version 6. No game updates. Your cart is empty.


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Remove Move to wishlist Wishlisted Owned. Try adjusting the terms of your search, you can search by game titles, publishers, and developers. TBA Owned Free. Menu Store New releases. Sign in Create account Sign in. The search term must be at least 3 characters long. System Shock series Mods on Mac version? Posted June 18, Hi all, I recently noticed this was available for Mac now so I just got it today. I dug around in the app and its using wineskin, which makes me think its possible to install mods, like the high rez texture pack and rebirth mods.

So far I've had no luck however in trying to install them. Following the instructions seems to have borked my install. Anyone have any suggestions or guides on how to do this on Mac? Is it possible at all? No posts in this topic were marked as the solution yet. If you can help, add your reply.

Posted June 20, I'm not sure as I'm a newbie at this.

Want to add to the discussion?

It worked for me. I downloaded ss2tool. It ran under WINE. It'll ask for the directory where shock2. You can safely ignore this and the installation will finish. Now you can drop any mods into the DataPermMods folder!

System Shock 1 with Mac assets?

I installed all the mods from the SS2 newbie modding guide and they work like a charm. I'm running Mac OS X Make sure SS2Tool can connect to the internet. Dnleong any specific things you did so that it worked? I can verify that Ss2tool does indeed work in wineskin as I was using it before GOG made an official release of it. The blue mod manager can work too, but I had to install the Vcruntime dlls manually as its installer fails. MGoran you sure there was no error that popped up?

Posted June 21, MGoran, this might be a dumb question but you're sure you have Administrator access to write into the System Shock 2. Painted portraits may have a stronger association with games in the fantasy setting or the character design of early adventures, so they may seem a bit unfitting in a scifi game. Though I never had an issue with the drawn portraits in System Shock 2. They worked in favour of the cyberpunk style world, in my opinion. But in SS1's case, they went for the more realistic, photo approach.

Gives the game it's own unique style artistically.


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Or to be more accurate, in the PC versions case, by the look of it. Were we trying to narrow something down? ZylonBane on New topic Reply Page: Quick Reply return to starting point.

System Shock 2 Guide - Mods for Newer Players - Installation, Walkthrough and Commentary - 1440/60.

This topic has not been posted in for at least 90 days. If you don't have something important to add, please consider starting a new topic. Welcome, guest. Looks like you're new here. Let's get you started: In order to post you must register. New topic Reply. Read times. Yeah, if you want to call color, x pixels "hi-res".


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I think hacking the higher resources out would be more viable. Some more comparisons, just to show the cool title screens and a Mac screenshot with correct gamma. I looked into this sometime ago. It would be nice to at least have the high-res assets.